How to Use ObjectBender with BVE 2 & 4

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TJay1724:

What's up folks? It's been a long time since I've posted. I'm here to tell you how to use ObjectBender to make curves for BVE 2 & 4 as well as OpenBVE. As I'm sure, many of you have used this great tool and received syntax errors. Here's how you correct that:

1) Make your curved object using the program.

2) Right-Click on your desktop and select, New, Text Document. Name it whatever you like. If your working on Vista or Win 7, open any folder and select Organize. It's located in the top left hand corner of the window. Select, Folder and Search Options, Select the View Tab, and then uncheck, Hide extensions for known file types. Go back to the text document you've just made and right click and select rename. Rename the file extension from .txt to .csv  You will now have a blank csv file. (You will only need to do this once so make sure to make a copy of this file and back it up somewhere)

3) Open the curved object you've made using ObjectBender and right click anywhere in the file and select the option, Select All. Right click again and select, Copy. (Or Ctrl+C)

4) Open the csv file you've just made and right click and select, Paste. (Or Ctrl+V) Select, File, Save As, and name your object and select where you wish to save the file. Your file should now be saved.

5) Add your new curved object to your route and run BVE 2 or 4 or Track Viewer (Whichever you are using) and Viola!!!! You should no longer have syntax errors!!!

Remember, if you do this right the first time, you only have to do steps 1, 3-5. (You only have to do step 2 one time) All you have to do is make copies of the blank csv file whenever you need it. This process is very quick and should drastically decrease development time.


P.S.-  For those who may get confused or are just lazy, I have attached an already made blank csv file.

rayv145:

Thanks for the tip! Moving this to the tutorial section

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