Sizes of files

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error46146:

We make a folder called NYCTA and we will put all of the common objects there (stop signs, c/r board, markers, generic walls etc). We'll also put our train b3d's there in well.  Sounds good?

Phantom909:

Quote from: error46146 on October 24, 2009, 01:52:47 PM
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We make a folder called NYCTA and we will put all of the common objects there (stop signs, c/r board, markers, generic walls etc). We'll also put our train b3d's there in well.  Sounds good?

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That was my original ides. I have started it with the V. I`ve made a folder called "NYCTCommon". Inside I have made folders for rails, tunnes, signs, cars for now. To avoid confusion, since all the routes have to come to me to "joeify". Just keep using the folders that you are using, when you send it to me for finishing, I will move the common files into the folder.

Now for you train editors. How come Trevor`s R160A, R160A-1, and R160A-2 folders all around 19MB, while his R160B is 6MB?

Joe

rayv145:

Quote from: Phantom909 on October 24, 2009, 03:39:53 PM
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That was my original ides. I have started it with the V. I`ve made a folder called "NYCTCommon". Inside I have made folders for rails, tunnes, signs, cars for now. To avoid confusion, since all the routes have to come to me to "joeify". Just keep using the folders that you are using, when you send it to me for finishing, I will move the common files into the folder.

Now for you train editors. How come Trevor`s R160A, R160A-1, and R160A-2 folders all around 19MB, while his R160B is 6MB?

Joe

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He probably encoded his wav files at a much higher bit rates. Wave encoding rates do tend to get crazy, I once used a run sound that was encoded at 2112 kbps and I didn't notice it until I checked my folder.

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