The Baseball shutlle

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Kawasaki_Plant:

if u include a read-me

Kawasaki_Plant:

which means a name in recognization-including their names as copy rite

rayv145:

Switching tracks is pretty complicated, but its easy to pull off:
First you use a .turn command for track 0( .turn +/-0.?; -=left, +(nothing)=right)
The question mark depends on how sharp you want the curve
to keep the other tracks straight, you use .rail commands(I'll try to make this sound easy)
For example, If you are switching track 0 over to track 2, and you have track 2 4 meters away from track 0, you use .rail 2;-2;0 25 meters after the .turn command
25 meters later, you use another .turn command with the additive inverse of the 1st .turn command( if the 1st .turn command was .turn 0.08, then the 2nd one would be .turn -0.08)to turn track 0 straight(it would be on track 2 now). You also need to make track 2 stay straight(again) by typing .rail 2;0;0

and there you go.

ipaclansite:

I would still like to see some screenshots of how it actually works  :P   If you can that'd be great.

rayv145:

Here's the code:
2625, .turn 0.08,.railtype 0;9,.wall 0;-1;0,.railend 11;0
2650, .rail 2;-6;0,.railtype 0;12,.rail 10;-6
2675, .wall 7;-1;0,.railtype 0;3,.turn -0.08,.rail 2;-8;0,.rail 10;-8

And the result is:


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